Nethack vultures-eye 1
Nethack is a very popular game amongst some techy groups. Normal Nethack is a text based game. However vultures-eye, adds some basic 3d isometric graphics to the game, making it more accessible to people.
As you explore, you come across, monsters and other residents in the dungeon, some are friendly others not so, you need to discover all this as you explore the many rooms, corridors in the game.
Depending on your character type you get a companion with you. Here the player is a knight accompanied by a horse.
I have the game working on FreeBSD, so these notes / screenshots are copied over from my FreeBSD install.
Gold (zorkomids) are the main currency, you need this to buy new goods, and receive this if you sell something.
Shops are a place to buy or sell goods.
You can see your full inventory, detailing what you are carrying, wearing or how much currency you have.
While the game maps help you keep track of where you are.
When you die, you can view all the stats on how you performed during the game.
One of the many stairways down to the next level of the dungeon, you can go up and down these as you wish. The upper most level (1) has a stairway to the outside world, choose this, your game ends. Onwards and downwards, it has to be.
Under FreeBSD the main configuration file can be found at ./vulture/vulture.conf
However other options can be found in /usr/local/lib/vulture-nethackdir/config
So taking a look at the local configuration file, you can set up screensize, sound, sound effects etc. This is pretty much self explanatory.
screen_xsize=800 screen_ysize=600 fullscreen=0 play_music=1 play_effects=1 wall_style=full wall_opacity=0.8 recenter_after_movement=1 show_helpbar=1 show_actionbar=1 show_minimap=1 use_standard_inventory=0 use_standard_objmenus=0 messagelines=5 no_key_translation=0 highlight_cursor_square=1 debug=0 macro1=n100. macro2=n20s