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    <title>bombs &amp;mdash; Paul Sutton</title>
    <link>https://personaljournal.ca/paulsutton/tag:bombs</link>
    <description>Personal Blog</description>
    <pubDate>Tue, 05 May 2026 16:34:53 +0000</pubDate>
    <item>
      <title>Rocks and Diamonds : Bombs</title>
      <link>https://personaljournal.ca/paulsutton/rocks-and-diamonds-bombs</link>
      <description>&lt;![CDATA[Rocks and Diamonds : Bombs&#xA;&#xA;So by now you have got the general idea.  To expand on Dynamite, there are also bombs.  These explode when either dropped or have something dropped on them (e.g a rock)&#xA;&#xA;So here I have already added some more wall and to add to the puzzle element you need to drop the rock on to the bomb.  Timing here is important.&#xA;&#xA;As with dynamite, a bomb will destroy the 8 squares around it when detonated. &#xA;&#xA;iframe width=&#34;560&#34; height=&#34;315&#34; sandbox=&#34;allow-same-origin allow-scripts allow-popups&#34; src=&#34;https://diode.zone/videos/embed/162d2c3c-ae26-408f-98c4-949854a82782&#34; frameborder=&#34;0&#34; allowfullscreen/iframe&#xA;&#xA;As an extension to this,  lets go the other way round and drop a rock on a bomb, see what happens and fix any issues that come from this. &#xA;&#xA;iframe width=&#34;560&#34; height=&#34;315&#34; sandbox=&#34;allow-same-origin allow-scripts allow-popups&#34; src=&#34;https://diode.zone/videos/embed/a0d9b3db-1191-4e22-894b-99c771a1eeea&#34; frameborder=&#34;0&#34; allowfullscreen/iframe&#xA;&#xA;From this, you see why testing is important.  But also making sure you are not making it too easy for the player. &#xA;&#xA;Rocks and Diamonds&#xA;Peertube profile&#xA;More videos &#xA;My own LevelSet on salsa&#xA;[Debian project page](&#xA;https://packages.debian.org/stable/games/rocksndiamonds)&#xA;Debian Rocks and Diamonds repository&#xA;&#xA;#games,#rocksndiamonds,#level,#bombs&#xA;&#xA;hr&#xD;&#xA;&#xD;&#xA;table&#xD;&#xA;thead&#xD;&#xA;trtda rel=&#34;me&#34; href=&#34;https://qoto.org/@zleap&#34;Mastodon/a/td&#xD;&#xA;tda href=&#34;https://wiki.ircnow.org/?n=Shelllabs.Intro&#34;ShellLabs/td&#xD;&#xA;tda href=&#34;https://joinmastodon.org/&#34;Join Mastodon/a/td/tr/thead/table&#xD;&#xA;center&#xD;&#xA;AI statement : b Consent is NOT granted to use the content of this blog for the purposes of AI training or similar activity.  Consent CANNOT be assumed, it has to be granted. /b&#xD;&#xA;/center&#xD;&#xA;&#xD;&#xA;a href=&#34;https://liberapay.com/PaulSutton/donate&#34;img alt=&#34;Donate using Liberapay&#34; src=&#34;https://liberapay.com/assets/widgets/donate.svg&#34;/a&#xD;&#xA;]]&gt;</description>
      <content:encoded><![CDATA[<p>Rocks and Diamonds : Bombs</p>

<p>So by now you have got the general idea.  To expand on Dynamite, there are also bombs.  These explode when either dropped or have something dropped on them (e.g a rock)</p>

<p>So here I have already added some more wall and to add to the <em>puzzle</em> element you need to drop the rock on to the bomb.  Timing here is important.</p>

<p>As with dynamite, a bomb will destroy the 8 squares around it when detonated.</p>

<iframe width="560" height="315" src="https://diode.zone/videos/embed/162d2c3c-ae26-408f-98c4-949854a82782" frameborder="0" allowfullscreen=""></iframe>

<p>As an extension to this,  lets go the other way round and drop a rock on a bomb, see what happens and fix any issues that come from this.</p>

<iframe width="560" height="315" src="https://diode.zone/videos/embed/a0d9b3db-1191-4e22-894b-99c771a1eeea" frameborder="0" allowfullscreen=""></iframe>

<p>From this, you see why testing is important.  But also making sure you are not making it too easy for the player.</p>
<ul><li><a href="https://www.artsoft.org/rocksndiamonds/" rel="nofollow">Rocks and Diamonds</a></li>
<li><a href="https://diode.zone/accounts/zleap/video-channels" rel="nofollow">Peertube profile</a></li>
<li><a href="https://diode.zone/video-channels/rocksndiamonds/videos" rel="nofollow">More videos</a></li>
<li><a href="https://salsa.debian.org/zleap-guest/rocksndiamondslevels" rel="nofollow">My own LevelSet on salsa</a></li>
<li><a href="https://packages.debian.org/stable/games/rocksndiamonds" rel="nofollow">Debian project page</a></li>
<li><a href="https://salsa.debian.org/games-team/rocksndiamonds" rel="nofollow">Debian Rocks and Diamonds repository</a></li></ul>

<p><a href="/paulsutton/tag:games" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">games</span></a>,<a href="/paulsutton/tag:rocksndiamonds" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">rocksndiamonds</span></a>,<a href="/paulsutton/tag:level" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">level</span></a>,<a href="/paulsutton/tag:bombs" class="hashtag" rel="nofollow"><span>#</span><span class="p-category">bombs</span></a></p>

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      <guid>https://personaljournal.ca/paulsutton/rocks-and-diamonds-bombs</guid>
      <pubDate>Mon, 16 Nov 2020 10:30:00 +0000</pubDate>
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